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Cognitive Infocommunications, Theory and Applications

The book gathers the chapters of Cognitive InfoCommunication research relevant to a variety of application areas, including data visualization, emotion expression, brain-computer interfaces or speech technologies. It provides an overview of the kind of cognitive capabilities that are being analyzed...

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Detaylı Bibliyografya
Müşterek Yazar: SpringerLink (Online service)
Diğer Yazarlar: Klempous, Ryszard (Editör), Nikodem, Jan (Editör), Baranyi, Péter Zoltán (Editör)
Materyal Türü: e-Kitap
Dil:İngilizce
Baskı/Yayın Bilgisi: Cham : Springer International Publishing : 2019.
Imprint: Springer,
Edisyon:1st ed. 2019.
Seri Bilgileri:Topics in Intelligent Engineering and Informatics, 13
Konular:
Online Erişim:Full-text access
İçindekiler:
  • Using deep rectifier neural nets and probabilistic sampling for topical unit classification
  • Monte Carlo methods for real-time driver workload estimation using a cognitive architecture
  • Cognitive data visualization - a new field with a long history
  • Executive functions and personality from a systemic-ecological perspective
  • Mirroring and prediction of gestures from interlocutor's behavior
  • Automatic labeling affective scenes in spoken conversations
  • Tracking the expression of annoyance in call centers
  • Modeling of filled pauses and prolongations to improve Slovak spontaneous speech recognition
  • Enhancing air traffic management security by means of conformance monitoring and speech analysis
  • Compassion cluster expression features in affective robotics from a cross-cultural perspective
  • Understanding human sleep behaviour by machine learning
  • Electroencephalogram-based brain-computer interface for Internet of Robotic Things
  • CogInfoCom-driven surgical skill training and assessment
  • Cognitive cloud-based telemedicine system
  • Pilot application of eye-tracking to analyze a computer exam test
  • The edu-coaching method in the service of efficient teaching of disruptive technologies
  • 3D modeling and printing interpreted in terms of cognitive infocommunication
  • Constraints programming driven decision support system for rapid production flow planning
  • Improving adaptive gameplay in serious games through interactive deep reinforcement learning
  • A study on a protocol for ad hoc network based on Bluetooth Low Energy.