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Gameful Second and Foreign Language Teaching and Learning Theory, Research, and Practice /
This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL...
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Müşterek Yazar: | |
Materyal Türü: | e-Kitap |
Dil: | İngilizce |
Baskı/Yayın Bilgisi: |
Cham :
Springer International Publishing :
2019.
Imprint: Palgrave Macmillan, |
Edisyon: | 1st ed. 2019. |
Seri Bilgileri: | New Language Learning and Teaching Environments,
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Konular: | |
Online Erişim: | Full-text access |
İçindekiler:
- Chapter 1. Introduction
- Chapter 2. Gaming
- Chapter 3. Play
- Chapter 4. Game
- Chapter 5. Learning
- Chapter 6. Game-enhanced L2TL
- Chapter 7. Game-informed L2TL
- Chapter 8. Game-based L2TL
- Chapter 9. Research
- Chapter 10. Conclusion.