Search Results - (games OR james)

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  1. 1

    Games-To-Teach or Games-To-Learn Unlocking the Power of Digital Game-Based Learning Through Performance / by Chee, Yam San

    Published 2016
    Table of Contents: “…Introduction -- Games-to-teach or games-to-learn: What's the difference and why it matters -- Theory of game-based learning as performance -- Statecraft X: Learning governance by governing -- Legends of Alkhimia: Engaging in scientific inquiry by being a chemist -- Escape from Centauri 7: Reifying electromagnetic forces through simulation -- Game-based learning and the challenges of school reform -- Conclusion: Future prospects and educational opportunities.…”
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  2. 2

    From Blofeld to Moneypenny : gender in James Bond /

    Published 2020
    Table of Contents: “…Introduction Steven Gerrard Part One: Mr Kiss Kiss Bang Bang -- Chapter 1: Keeping the British end up: James Bond and the varieties of Britishness / James Chapman -- Chapter 2: The Patriotic Spy: For Queen, Empire and Dry Martinis / Jennie Lewis-Vidler -- Chapter 3: Adapting the male hero: the comic strip adventures of James Bond / Robert Shail -- Chapter 4: Seven James Bonds at Casino Royale /Wickham & Clayton -- Chapter 5: Fitting Fleming's hero like a Savile Row suit: The tailoring of James Bond / Llewella Chapman Part Two Bond Girls, Bond Women -- Chapter 6: The Soviet Woman in Bond Films / Helena Bassil-Morozow -- Chapter 7: Babes and Bullets: The representation of gender in Bond themes and title sequences / Shelley O'Brien -- Chapter 8: Her Word Was Her Bond: Johanna Harwood, Bond's First Woman Screenwriter / Melanie Williams -- Chapter 9: Her Majesty's Secret Service: Judi Dench's M and her monarchial tenure / Charlotte Allan -- Chapter 10: Moneypenny: Jane or Eve? …”
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  3. 3

    Native games indigenous peoples and sports in the post-colonial world /

    Published 2013
    Table of Contents: “…Introduction / Chris Hallinan, Barry Judd -- No 'museum piece' : aboriginal games and cultural contestation in subarctic Canada / Michael K. …”
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  4. 4

    Video games, crime and next-gen deviance : reorienting the debate /

    Published 2020
    Subjects: “…Video games Social aspects.…”
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  5. 5

    Games in everyday life : for play / by Hulsey, Nathan

    Published 2019
    Table of Contents: “…Introduction -- Chapter 1. Game studies and gamification -- Chapter 2. Defining gamification -- Chapter 3. …”
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  6. 6

    Games of strategy / by Dixit, Avinash K.

    Published 2004
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  7. 7

    The Olympic Games : a critical approach / by Jefferson Lenskyj, Helen

    Published 2020
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  8. 8

    Naming Game Models, Simulations and Analysis / by Chen, Guanrong, Lou, Yang

    Published 2019
    Table of Contents: “…Introduction -- Preliminaries -- Finite-Memory Naming Game -- Naming Game with Multi-Hearers or Group Discussions -- Communications with Learning Errors. .…”
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  9. 9

    Ripley's game / by Highsmith, Patricia

    Published 2008
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  10. 10

    James Watson ve Francis Crick : hayatın yapıtaşları / by Edelson, Edward

    Published 2007
    “…James Watson and Francis Crick - and the building blocks of life…”
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  12. 12

    Games for language learning / by Wright, Andrew, 1937-

    Published 2006
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  13. 13
  14. 14

    An Introduction to game theory/ by Osborne, Martin J.

    Published 2009
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  15. 15

    Potential Game Theory Applications in Radio Resource Allocation / by Lã, Quang Duy, Chew, Yong Huat, Soong, Boon-Hee

    Published 2016
    Table of Contents: “…An Introduction to Game Theory -- Potential Games -- Frequency Assignment in Distributed OFDMA-based Systems using Potential Games -- Potential Games Approach to Downlink Multi-cell OFDMA Networks -- Other Applications of Potential Games in Communications and Networking.…”
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  16. 16

    Location-Based Gaming Play in Public Space / by Leorke, Dale

    Published 2019
    Table of Contents: “…Location-based Gaming's Second Phase (2008 - present) -- 5: Location-based Gaming Apps and the Labour of Play -- Part 3: City-funded Location-based Games -- 6. …”
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  17. 17

    Quantum Game Simulation by Alonso-Sanz, Ramon

    Published 2019
    Table of Contents: “…Classical game theory -- Quantum approach to game theory -- Spatial quantum game simulation -- Unfair contests.…”
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  18. 18

    Game Theory for Networking Applications

    Published 2019
    Table of Contents: “…Chapter1: Types of Nodes and Centrality Measures in Networks -- Chapter2: The Time-Consistent Shapley Value for Two-Stage Network Games with Pairwise Interactions -- Chapter3: Routing on a Ring Network -- Chapter4: Performance of Dynamic Secure Routing Game -- Chapter5: Content Sponsoring with Inter-ISP Transit Cost -- Chapter6: Matching Games for 5G Network Paradigms -- Chapter7: Enhanced Design of Stochastic Defense System with Mixed Game Strategies -- Chapter8: Optimal Impulse Control of SIR Epidemics over Scale-Free Networks -- Chapter9: Fault-Tolerant Hotelling Games -- Chapter10: A Social Choice Theoretic Approach for Analyzing User Behavior in Online Streaming Mobile Applications -- Chapter11: Social Coordination and Network Formation with Heterogeneous Constraints -- Chapter12: Stable and Efficient Structures for the Content Production and Consumption in Information Communities -- Chapter13: One-Player Game based Influential Maximization Scheme for Social Cloud Service Networks -- Chapter14: Noncooperative Energy Charging and Discharging Game for Smart Grid -- Chapter15: Stackelberg Differential Game based Charging Control of Electric Vehicles in Smart Grid -- Chapter16: Day-Ahead Demand Management in Multi-Supplier Power Grid under Transmission Constraints.…”
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  19. 19

    Dynamic Games for Network Security by He, Xiaofan, Dai, Huaiyu

    Published 2018
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  20. 20

    Simulation and Serious Games for Education

    Published 2017
    Table of Contents: “…Virtual Pink Dolphins Project: An International Effort for Children with Autism in Special Needs Education -- A Germ for Young European Scientists: Drawing-Based Modeling -- Virtual Reality Enabled Intravascular Catheterization Simulation -- Simulation-enabled Vocational Training for Heavy Crane Operations -- Formative evaluation of a mathematics game for out-of-school children in Sudan -- Empowering Vocational Math Teachers Using Digital Learning Materials With Workplace Assignments -- The Odyssey Game -- Social Development for Children with Autism using Kinect Gesture Games: A Case Study in Suzhou Industrial Park Renai School -- The Effectiveness of the Game LINGO Online: A Serious Game for English Pronunciation -- Looking into eyes: a gaze tracking system for children with autism spectrum disorders.…”
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