Search Results - Exploring Reality

Refine Results
  1. 1
  2. 2

    The astructural bias charge myth or reality? /

    Published 2016
    Full-text access
    View in OPAC
    e-Book
  3. 3
  4. 4
  5. 5
  6. 6
  7. 7
  8. 8
  9. 9

    Advances in Ergonomics in Design Proceedings of the AHFE 2017 International Conference on Ergonomics in Design, July 17−21, 2017, The Westin Bonaventure Hotel, Los Angeles, Califor...

    Published 2018
    Table of Contents: “…A preventive ergonomic approach based on virtual and immersive reality -- Improving the design of virtual reality devices applying an ergonomic guideline -- Virtual reality self-induced motion sickness: An exploratory study -- Comparing three stimulus presentation types in a virtual reality experiment to study the route-choice of users during an emergency situation -- Methods and procedures for usability testing in virtual reality systems -- Eye tracking-based reverse inference approach for design of restaurant information display -- Ergonomics evaluation of a manual braking system for skateboards -- Improving HMI of vehicle exterior design using adaptive structures -- Ergonomic/human factors in the design process: Methodological tool for context characterization and analysis of accessibility -- Evaluation of macro-ergonomic methods for the application of organizational analyzes in start-ups -- Design and development of bionic hand prosthesis -- Modularity and variety in the customization of functional clothes for people with disabilities -- A study exploring the ergonomic facets in ethnic products -- Comparison of anthropometric data for the design of chairs between seven countries -- Segmentation of anthropometric data of the Brazilian female population. .…”
    Full-text access
    View in OPAC
    e-Book
  10. 10

    Embedded Engineering Education

    Published 2016
    Table of Contents: “…Challenges in Embedded Engineering Education -- Unified Learning Platform for Embedded Engineering -- Exercises for Embedded Engineering -- Implementation of Advanced Historical Computer Architectures -- Methods for User Involvement in the Design of Augmented Reality Systems for Engineering Education -- Augmented Reality Interface for E2LP: Assistance in Electronic Laboratories though Augmented Reality -- E2LP Remote Laboratory: e-Learning Service for Embedded Systems Education -- Advanced Projects and Applications for Embedded Engineering on E2LP Platform -- E2LP Remote Laboratory: Introduction Course and Evaluation at Warsaw University of Technology -- Exploring Aspects of Self-Regulated Learning Among Engineering Students Learning Digital System Design in the FPGA Environment - Methodology and Findings -- Is It Possible to Increase Motivation for Study Among Sophomore Electricaland Computer Engineering Students? …”
    Full-text access
    View in OPAC
    e-Book
  11. 11

    Ageing and Digital Technology Designing and Evaluating Emerging Technologies for Older Adults /

    Published 2019
    Table of Contents: “…Working with Assistive Technologies and People Living with Dementia -- Part 3: Cases Studies -- Chapter 13. The Technology Explorers and Virtual Reality Research: Partnering with Older Adults to Engage with Virtual Reality and Virtual Avatars -- Chapter 14. …”
    Full-text access
    View in OPAC
    e-Book
  12. 12

    Outer Solar System Prospective Energy and Material Resources /

    Published 2018
    Full-text access
    View in OPAC
    e-Book
  13. 13

    Ambient Intelligence- Software and Applications - 8th International Symposium on Ambient Intelligence (ISAmI 2017)

    Published 2017
    Table of Contents: “…Collection of state information in live digital forensics -- MuSec: Soni cation of alarms generated by a SIEM -- Collision detection system using mobile devices and PANGEA -- Content-based Image Retrieval in Augmented Reality -- Electric Vehicle Urban Exploration by Anti-pheromone Swarm based Algorithms -- Decision Support System for the Negotiation of Bilateral Contracts in Electricity Markets -- A Review of Multi-Agent Based Energy Management Systems -- A Hospital Service Kiosk in the Patient's Pocket -- Development of a hybrid application for psychotic disorders self-management -- Defining an Architecture for a Ubiquitous Group Decision Support System table>.…”
    Full-text access
    View in OPAC
    e-Book
  14. 14

    Applied Computing and Information Technology

    Published 2019
    Table of Contents: “…SFactors Affecting Satisfaction of NCS Based Educational System -- Model-Driven Development of Mobile Applications Allowing Role-Driven Variants -- E-Learning Adaptation and Mobile Learning for Education -- Design and Evaluation of Soil pH IoT Sensor Attribute for Rice Agriculture in Central Africa -- A Study on the Architecture of Mixed Reality Application for Architectural Design Collaboration -- Exploring the Improvement of the Defense Information System -- A Modern Solution for Identifying, Monitoring, and Selecting Configurations for SSL/TLS Deployment -- Analyses of Characteristics of Changes in Cerebral Activation Status, Depending on Blood Types, in Response to Auditory Stimulation -- Development of Infant Care System Application.…”
    Full-text access
    View in OPAC
    e-Book
  15. 15

    World Englishes in English Language Teaching by Baratta, Alex

    Published 2019
    Full-text access
    View in OPAC
    e-Book
  16. 16

    Curious2018 Future Insights in Science and Technology /

    Published 2019
    Full-text access
    View in OPAC
    e-Book
  17. 17
  18. 18

    New Knowledge in Information Systems and Technologies Volume 3 /

    Published 2019
    Table of Contents: “…Breast Cancer Classification with Missing Data Imputation -- Environmental Quality Monitoring System based on Internet of Things for Laboratory Conditions Supervision -- Exploring the Potential of IT-enabled Healthcare in Rural Regions in Cameroon: A Case Study -- Access Control for FHIR Social Care Platforms -- A Framework to Develop Gamified Health Applications -- Computational System for Heart Rate Variability Analysis -- The Gamification in the Design of Computational Applications to Support the Autism Treatments: Partial Results -- Bio-Inspired Petal-Shape UWB Antenna for Indoor Applications -- Applying Safety Methods to Sensor Networks -- Mobile Applications and their use in Language Learning -- Steps Towards Online Monitoring Systems and Interoperability -- Predicting Low Birth Weight Babies through Data Mining -- Virtual Reality in Education: Learning a Foreign Language -- Mobile Crowd Sensing Privacy.…”
    Full-text access
    View in OPAC
    e-Book
  19. 19

    Robot Operating System (ROS) The Complete Reference (Volume 3) /

    Published 2019
    Table of Contents: “…A ROS-based framework for simulation and benchmarking of multi-robot patrolling algorithms -- ROS: Developing a new generation of operator interfaces -- Autonomous Exploration and Inspection Path Planning for Aerial Robots using the Robot Operating System -- A generic ROS-based System for Rapid Development and Testing of Algorithms for Autonomous Ground and Aerial Vehicles -- A generic ROS-based System for Rapid Development and Testing of Algorithms for Autonomous Ground and Aerial Vehicles -- ROS-based Approach for Unmanned Vehicles in Civil Applications -- A quadcopter and mobile robot cooperative task using Augmented Reality Tags -- An Extensible Optimization Toolset for Motion Planning and Control Prototyping and Benchmarking -- Online Trajectory Optimization and Navigation for Dynamic Environments in ROS -- A Backstepping Non-smooth Controller for ROS-based Differential-Drive Mobile Robots -- University Rover Challenge: Tutorials and Control System Survey -- SROS: Using and Developing Secure ROS Systems -- GPU and ROS - The use of general parallel processing architecture for robot perception -- Connecting ROS and FIWARE: concepts and tutorial.…”
    Full-text access
    View in OPAC
    e-Book
  20. 20

    Proceedings of the 7th International Conference on Kansei Engineering and Emotion Research 2018 KEER 2018, 19-22 March 2018, Kuching, Sarawak, Malaysia /

    Published 2018
    Table of Contents: “…A Fundamental Study of a Computer Player Giving Fun to the Opponent -Targeting Hanafuda, a Card Game in Japan -- chapter 2. Exploring the Critical Appeal of Mobility-Augmented Reality Games -- chapter 3. …”
    Full-text access
    View in OPAC
    e-Book