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1
Gay Life Stories Same-Sex Desires in Post-Revolutionary Iran /
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Palgrave Macmillan, 2019.Full-text access
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2
Games, Rhymes, and Wordplay of London Children
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Palgrave Macmillan, 2019.Full-text access
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3
Gameful Second and Foreign Language Teaching and Learning Theory, Research, and Practice /
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Palgrave Macmillan, 2019.Full-text access
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4
Advances in Human Factors in Wearable Technologies and Game Design Proceedings of the AHFE 2017 International Conference on Advances in Human Factors and Wearable Technologies, Jul...
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Springer, 2018.İçindekiler: “…A wearable flexible sensor network platform for the analysis of different sport movements -- Emotion recognition using physiological signals: Laboratory vs. wearable sensors -- A wearable device supporting multiple touch- and gesture-based languages for the deaf-blind -- A step in the right direction - privacy concerns and perceived sensitivity of fitness trackers -- Development of customized orthotics based on lower-leg anthropometric data and task -- An intelligent pen to assess anxiety levels through pressure sensors and fuzzy logic -- Real-time eye-interaction system developed with eye tracking glasses and motion capture -- Accuracy and efficiency validation of a helmet mounted vibrotactile feedback system for aerodynamic head position during cycling -- The pressure comfort sensation of female's body parts caused by compression garment -- Wearability and user experience through user engagement: The case study of a wearable plurisensorial device -- The implementation of acoustic in the game design-insight from the recently "onmyoji" phenomenon in China -- Game design for students: Teaching as a whole context -- Gaming as a driver for social behavior change for sustainability. .…”
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5
Increasing student engagement and retention using immersive interfaces virtual worlds, gaming, and simulation /
Baskı/Yayın Bilgisi Emerald, 2012.İçindekiler: “…Innovative approaches in higher education : an introduction to using immersive interfaces / Patrick Blessinger, Charles Wanke -- Learner engagement in the use of individual and collaborative serious games / Margarida Romero -- Strategies for designing engaging e-learning instructions : know your learners' need / Wei Lian Tan -- Game mechanics for classroom engagement / Stayc DuBravac -- Increasing student engagement using client-based peer assessment in multi-role, whole-enterprise simulations / Steve Gove -- Bringing the classroom to life : using virtual worlds to develop teacher candidate skills / Danielle Mirliss, Grace May, Mary Zedeck -- Engaging Chinese students and enhancing leadership development through virtual simulation : a cross-cultural perspective / Scott A. …”
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6
Knowing, becoming, doing as teacher educators identity, intimate scholarship, inquiry /
Baskı/Yayın Bilgisi Emerald, 2015.İçindekiler: “…Section overview : identity -- Definitions of identity -- Naming-and-being-named -- Pathways and experience -- Knowledge of a teacher educator -- Identity conclusion -- Disruption between identity and intimate scholarship -- Disruption : what's in a Name? …”
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7
Intelligent Methods and Big Data in Industrial Applications
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Springer, 2019.İçindekiler: “…- Modelling OpenStreepMap data for determination of the fastest route under varying driving conditions -- Evolution algorithm for community detection in social networks using node centrality -- High Performance Computing By The Crowd -- Zero-overhead monitoring of remote terminal devices -- Asynchronous Specication of Production Cell Benchmark in Integrated Model of Distributed Systems -- Implementing the Bus Protocol of a Microprocessor in a Software-Dened Computer -- ISMIS 2017 Data Mining Competition: TradingBased on Recommendations - XGBoost approach with feature engineering -- Fast Discovery of Generalized Sequential Patterns -- Seismic attributes similarity in facies classication -- Ecient Discovery of Sequential Patterns from Event-Based Spatio-Temporal Data by Applying Microclustering Approach -- Unsupervised machine learning in classication of neurobiological data -- Incorporating Fuzzy Logic in Object-Relational Mapping Layer for Flexible Medical Screenings -- Multimodal learning determines rules of disease development in longitudinal course with Parkinson's patients -- Comparison of Methods for Real and Imaginary Motion Classication from EEG Signals -- Procedural Generation of Multilevel Dungeons for Application in Computer Games using Schematic Maps and L-system -- An HMM-Based Framework for Supporting Accurate Classication of Music Datasets -- Classication of musical genres by means of listening tests and decision algorithms -- Handwritten signature verication system employing wireless biometric pen -- Towards Entity Timeline Analysis in Polish Political News -- Automatic Legal Document Analysis: Improving the Results of Information Extraction Processes using an Ontology -- To improve, or not to improve; how changes in corpora inuence the results of machine learning tasks on the example of datasets used for paraphrase identication -- Context Sensitive Sentiment Analysis of Financial Tweets: A New Dictionary.…”
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8
Watermarking Security
Baskı/Yayın Bilgisi Springer Nature Singapore : Imprint: Springer, 2016.Full-text access
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9
Environmental Modeling Using Satellite Imaging and Dataset Re-processing
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Springer, 2019.Full-text access
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10
The Hackable City Digital Media and Collaborative City-Making in the Network Society /
Baskı/Yayın Bilgisi Springer Nature Singapore : Imprint: Springer, 2019.İçindekiler: “…The Hacker, the City and Their Institutions: From Grassroots Urbanism to Systemic Change -- Part I: Design Practices in the Hackable City -- Power to the People: Hacking the City with Plug-In Interfaces for Community Engagement -- Rapid Street Game Design: Prototyping Lab for Urban Change -- The City as Perpetual Beta: Fostering Systemic Urban Acupuncture -- Part II: Changing Roles -- Transforming Cities by Designing with Communities -- Economic Resilience Through Community-driven (Real Estate) Development in Amsterdam-Noord -- This is Our City! …”
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11
Chemical Complexity Self-Organization Processes in Molecular Systems /
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Springer, 2017.Full-text access
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12
International perspectives on the role of technology in humanizing higher education /
Baskı/Yayın Bilgisi Emerald Publishing Limited, 2020.İçindekiler: “…The Perception of Humanness Online Through Video -- Chapter 3: The Role of the Teacher and AI in Education -- Chapter 4: Context-Based Projects: The Possibility of an Optimistic Learning Approach in the Technologically Enabled University -- Chapter 5: The Science and Technology of Educational Interconnectedness -- Part II: Emerging Technologies in Pedagogy -- Chapter 6: Enhancing the Role of the Hellenic Open University as a Lifelong Learning Organisation: Crossing the Rubicon into the E-Learning Era -- Chapter 7: Humanizing User Experience Design Strategies with NEW Technologies: AR, VR, MR, ZOOM, ALLY and AI to Support Student Engagement and Retention in Higher Education -- Chapter 8: Humanization of English Language Teaching through Computer-Assisted Language Learning in Turkish Tertiary Level English Preparatory Classes -- About the Authors -- Name Index -- Subject Index.…”
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13
The Chemical Works of Carl Wilhelm Scheele
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Springer, 2017.Full-text access
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14
Event-Based State Estimation A Stochastic Perspective /
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Springer, 2016.Full-text access
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15
The future of innovation and technology in education : policies and practices for teaching and learning excellence /
Baskı/Yayın Bilgisi Emerald Publishing Limited, 2018.İçindekiler: “…Prelims -- Introduction the future of innovation and technology in education: a case for restoring the role of the teacher as a mentor -- Part I: Learning innovation for digital economy and sustainable development -- Chapter 1 How to predict the unpredictable: technology-enhanced learning and learning innovations in higher education -- Chapter 2 Focus on the agency of learners to innovate in pedagogy -- Chapter 3 A review of educational innovation from a knowledge-building pedagogy perspective -- Chapter 4 Agile digital skills examination for the digital economy: knowledge and social capital management frameworks through social networking -- Chapter 5 Innovation in higher education: towards enhancing sustainable development -- Part II: The use of ICT for teaching, learning and assessment -- Chapter 6 Collaborative writing and knowledge creation in a social media online community -- Chapter 7 How to use ICT in the classroom effectively: the technological blend -- Chapter 8 The use of tablets in lower secondary education: students' perspectives and experiences -- Chapter 9 School website as a media: practice and potential of the school website content -- Chapter 10 Using Facebook as a massive open online course environment: supported functionalities and challenges -- Chapter 11 Assessing the impact of virtual reality on engineering students' spatial ability -- Chapter 12 Immersive experiences in online higher education: virtual presence and flow -- Chapter 13 Educational data mining for peer assessment in communities of learners -- Part III: Case studies -- Chapter 14 Student-teachers' ability to implement competency approach: the case of the University of Latvia -- Chapter 15 Online-to-offline teaching reform in China: outcomes-based education -- Chapter 16 A prescriptive instructional systems design model: a Rasch-model case for Saudi Arabia -- Chapter 17 Do we all speak the same language in Europe? …”
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16
The disruptive power of online education : challenges, opportunities, responses /
Baskı/Yayın Bilgisi Emerald Publishing Limited, 2018.Full-text access
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17
Information Technology and Computational Physics
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Springer, 2017.Full-text access
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18
Toward a critique of guilt perspectives from law and the humanities /
Baskı/Yayın Bilgisi Emerald, 2005.Full-text access
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19
Digital Humanities and New Ways of Teaching
Baskı/Yayın Bilgisi Springer Nature Singapore : Imprint: Springer, 2019.İçindekiler: “…Part 1: Digital Archiving and Cultural Heritage Preservation -- Chapter 1: "Digital Humanities in the German speaking world" by Monika Gänßbauer -- Chapter 2:"Digital Humanities Projects on Chinese Canadian Studies" by Jack Hang-tat Leong -- Chapter 3: "The Philippine Performance Archive on Cultural Performances: Archive as Performative Cultural Memory and Pedagogy" by Sir Anril Pineda Tiatco, Bryan Levina Viray, and Jem Roque Javier -- Part 2: Current Research on Digital Humanities -- Chapter 4: "Digitalization and Literature: The Approach of a Poet-Critic to Digital Influences on Poetry and Fiction with Special Reference to My Own Experience as a Writer" by Andrew Parkin -- Chapter 5: "Initiatives of Digital Humanities in Cantonese Studies: A Corpus of Mid-20th Century Hong Kong Cantonese" by Andy Chi-on Chin -- Chapter 6: "Building Cantonese Dictionaries Using Crowd-sourcing Strategies: The words.hk Project" by Chaak-ming Lau -- Part 3: Teaching on Digital Humanities -- Chapter 7: "An Exploration of Design Principles to Enhance Students' L2 Acquisition in a Flipped Class" by Helena Hing-wa Sit and Sijia Guo -- Chapter 8: "Gaming Literacy and Its Pedagogical Implications" by Noble Po-kan Lo and Billy Cheuk-yuen Mok -- Chapter 9: "Locating Digital Humanities: Teaching E-Literature in the Pacific" by John Paolo Sarce -- Part 4: Future Directions in Digital Humanities -- Chapter 10: "Visitors' Perception of a Multimodal Exhibition: A Case Study at the Hong Kong Heritage Museum" by Anna Wing-bo Tso and Janet Man-ying Lau -- Chapter 11: "Digital Storytelling Using Both Keyboard and Pen" by Dora Wong -- Chapter 12: "Adult Learners' Digital Literacies on an Online Social Networking Site - Facebook" by Winnie Siu-yee Ho.…”
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20
The M in CITAMS@30 : media sociology /
Baskı/Yayın Bilgisi Emerald Publishing Limited, 2018.İçindekiler: “…Prelims -- Introduction to volume 18: The M in CITAMS@30: media sociology -- Part 1 Inequalities and media -- Closing the digital divide: a justification for government intervention -- Public knowledge and digital divide: the role and impact of China's media -- Changing politics of tribalism and morality in I Am Legend and its remakes -- A niagara of intemperance and vice: newspaper reports on immigrant New York, 18001900 -- Part 2 Cultural production and consumption -- Everyone's a critic? openness as a means to closure in cultural journalism -- The attractions of "recoil" tv: the story-world of Game of Thrones -- From the raja to the desi romance: a sociological discourse on family, class, and gender in Bollywood -- Liberalism without a press: eighteenth-century Minas Geraes and the roots of Brazilian development -- Affective (im)mediations and the communication process -- Afterword: Reflections on my path to CITASA/CITAMS and the future of our section -- Index.…”
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