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  1. 1

    Games-To-Teach or Games-To-Learn Unlocking the Power of Digital Game-Based Learning Through Performance / by Chee, Yam San

    Published Springer Nature Singapore : Imprint: Springer, 2016.
    Table of Contents: “…Introduction -- Games-to-teach or games-to-learn: What's the difference and why it matters -- Theory of game-based learning as performance -- Statecraft X: Learning governance by governing -- Legends of Alkhimia: Engaging in scientific inquiry by being a chemist -- Escape from Centauri 7: Reifying electromagnetic forces through simulation -- Game-based learning and the challenges of school reform -- Conclusion: Future prospects and educational opportunities.…”
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  2. 2

    Ripley's game / by Highsmith, Patricia

    Published Pearson Education, 2008
    Book
  3. 3

    Dangerous game by Harris, William

    Published 2008 Pearson Education
    Book
  4. 4

    Naming Game Models, Simulations and Analysis / by Chen, Guanrong, Lou, Yang

    Published Springer International Publishing : Imprint: Springer, 2019.
    Table of Contents: “…Introduction -- Preliminaries -- Finite-Memory Naming Game -- Naming Game with Multi-Hearers or Group Discussions -- Communications with Learning Errors. .…”
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  5. 5

    Games of strategy / by Dixit, Avinash K.

    Published W.W. Norton & Compony, 2004.
    Subjects:
    Book
  6. 6

    The Olympic Games : a critical approach / by Jefferson Lenskyj, Helen

    Published Emerald Publishing Limited, 2020.
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  7. 7

    Native games indigenous peoples and sports in the post-colonial world /

    Published Emerald, 2013.
    Table of Contents: “…Introduction / Chris Hallinan, Barry Judd -- No 'museum piece' : aboriginal games and cultural contestation in subarctic Canada / Michael K. …”
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  8. 8

    High-Level Models of Unconventional Computations A Case of Plasmodium / by Schumann, Andrew, Pancerz, Krzysztof

    Published Springer International Publishing : Imprint: Springer, 2019.
    Table of Contents: “…Introduction -- Natural Labelled Transition Systems and Physarum Spatial Logic -- Decision Logics and Physarum Machines -- Petri Net Models of Plasmodium Propagation -- Rough Set Based Descriptions of Plasmodium Propagation -- Non-well-Foundedness -- Physarum Language -- p-Adic Valued Logic -- p-Adic Valued Arithmetic Gates -- The Rudiments of Physarum Games -- Physarum Go Games and Rough Sets of Payoffs -- Interfaces in a Game-Theoretic Setting for Controlling the Physarum Motions -- Conclusions.…”
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  9. 9

    Co-utility Theory and Applications /

    Published Springer International Publishing : Imprint: Springer, 2018.
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  10. 10

    Games for language learning / by Wright, Andrew, 1937-

    Published Cambridge University Press, 2006.
    Subjects:
    Book
  11. 11

    More grammar games : cognitive, affective, and movement activities for EFL students / by Rinvolucri, Mario

    Published Cambridge University Press, 1995.
    Book
  12. 12

    Location-Based Gaming Play in Public Space / by Leorke, Dale

    Published Springer Nature Singapore : Imprint: Palgrave Macmillan, 2019.
    Table of Contents: “…A Definition and Brief History of Location-based Games (2001-8) -- 3. 'The City Becomes the Game's Playground': Discursive Claims -- Part Two: The App Ecology -- 4. …”
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  13. 13

    Quantum Game Simulation by Alonso-Sanz, Ramon

    Published Springer International Publishing : Imprint: Springer, 2019.
    Table of Contents: “…Classical game theory -- Quantum approach to game theory -- Spatial quantum game simulation -- Unfair contests.…”
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  14. 14

    An Introduction to game theory/ by Osborne, Martin J.

    Published Oxford University Press, 2009.
    Subjects:
    Book
  15. 15

    Gaming and the virtual sublime : rhetoric, awe, fear, and death in contemporary video games / by Spokes, Matthew

    Published Emerald Publishing Limited, 2020.
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  16. 16

    Games in everyday life : for play / by Hulsey, Nathan

    Published Emerald Publishing Limited, 2019.
    Table of Contents: “…Introduction -- Chapter 1. Game studies and gamification -- Chapter 2. Defining gamification -- Chapter 3. …”
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  17. 17

    Potential Game Theory Applications in Radio Resource Allocation / by Lã, Quang Duy, Chew, Yong Huat, Soong, Boon-Hee

    Published Springer International Publishing : Imprint: Springer, 2016.
    Table of Contents: “…An Introduction to Game Theory -- Potential Games -- Frequency Assignment in Distributed OFDMA-based Systems using Potential Games -- Potential Games Approach to Downlink Multi-cell OFDMA Networks -- Other Applications of Potential Games in Communications and Networking.…”
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  18. 18

    A General Theory of Entropy Fuzzy Rational Foundations of Information-Knowledge Certainty / by Dompere, Kofi Kissi

    Published Springer International Publishing : Imprint: Springer, 2019.
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  19. 19

    Models for Cooperative Games with Fuzzy Relations among the Agents Fuzzy Communication, Proximity Relation and Fuzzy Permission / by Jiménez-Losada, Andrés

    Published Springer International Publishing : Imprint: Springer, 2017.
    Table of Contents: “…Cooperative Games -- Fuzzy Coalitions and Fuzziness of Games -- Games with a Fuzzy Bilateral Relation among the Players -- Fuzzy Communication -- A Priori Fuzzy Unions -- Fuzzy Permission.…”
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  20. 20

    Recent Advances in Agent-based Complex Automated Negotiation

    Published Springer International Publishing : Imprint: Springer, 2016.
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