Search Results - "\"\\"(((\\\"bell OR \\\"well) tree\\\") OR ((\\\"bell OR \\\"well) three\\\"))\\"\""
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Robotics and Well-Being
Published 2019Table of Contents: “…Technological Development and Well-Being -- 2. The IEEE Global Initiative on Ethics of Autonomous and Intelligent -- 3. …”
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Perspectives on Community Well-Being
Published 2019Table of Contents: “…Community Well-Being and Migration Intention of Residents; YeonKyeong Lee and Seung Jong Lee -- Chapter 5. …”
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Wealth(s) and Subjective Well-Being
Published 2019Table of Contents: “…A Historiographic Look at the Link Between Wealth and SWB (Remy Pawin) -- Chapter 3. A Review of Wealth & SWB (Ruut Veenhoven) -- Chapter 4. …”
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The well-being, peer cultures and rights of children
Published 2011Full-text access
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Health and Wellness Measurement Approaches for Mobile Healthcare
Published 2019Full-text access
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Participatory Research for Health and Social Well-Being
Published 2019Full-text access
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Recent Advances in Technologies for Inclusive Well-Being From Worn to Off-body Sensing, Virtual Worlds, and Games for Serious Applications /
Published 2017Table of Contents: “…Part 1: Literature Reviews and Taxonomies -- Chapter 1_ An Overview of Recent Advances in Technologies of Inclusive Well-Being: Wearables, Virtual Interactive Spaces Wearables, Virtual Interactive Spaces (VIS)/Virtual Reality, Authoring tools, and Games -- Chapter 2, entitled "An Overview of Serious Game Engines and Frameworks," Brent Cowan and Bill Kapralos -- Chapter 3, "A Review of and Taxonomy for Computer Supported Neuro-Motor Rehabilitation Systems," Lucas Stephenson and Anthony Whitehead -- Part 2: Physical Therapy- Chapter 4, "A Customizable Virtual Reality Framework for the Rehabilitation of Cognitive Functions," Gianluca Paravati, Valeria Maria Spataro, Fabrizio Lamberti, Andrea Sanna, and Claudio Giovanni Demartini -- Chapter 5, entitled "Technology for standing up and balance training in rehabilitation of people with neuromuscular disorders," Imre Cikajlo, Andrej Olenšek, Matjaž Zadravec, and Zlatko Matjaèiæ -- Chapter 6, entitled "Exergaming for Shoulder-Based Exercise and Rehabilitation," Alvaro Uribe-Quevedo and Bill Kapralos -- Chapter 7, entitled "Development of an Occupational Health Care Exergaming Prototype Suite," Alvaro Uribe-Quevedo, Sergio Valdivia, Eliana Prada, Mauricio Navia, Camilo Rincon, Estefania Ramos, Saskia Ortiz, and Byron Perez -- Chapter 8, "Game-Based Stroke Rehabilitation by Mehran Kamkarhaghighi, Pejman Mirza-Babaei, and Khalil El-Khatib -- Part 3: Touch and Wearables- Chapter 9, entitled "Multi-sensory environmental stimulation for users with multiple disabilities," Cristina Manresa-Yee, Ann Morrison, Joan Jordi Muntaner, and Maria Francesca Roig-Maimó -- Chapter 10, entitled "Interactive Furniture: Bi-directional Inter-action with a Vibrotactile Wearable Vest in an Urban Space," Ann Morrison, Jack Leegaard, Cristina Manresa-Yee, Walther Jensen, and Hendrik Knoche -- Chapter 11, "The Acceptance, Challenges, and Future Applications of Wearable Technology and Virtual Reality to Support People with Autism Spectrum Disorders", authors Nigel Newbutt, Connie Sung, Hung Jen Kuo, and Michael. …”
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Handbook of Smart Homes, Health Care and Well-Being
Published 2017Full-text access
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Proceedings of the 3rd Pan American Materials Congress
Published 2017Full-text access
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III-Nitride Ultraviolet Emitters Technology and Applications /
Published 2016Full-text access
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