Arama Sonuçları - "user experience"

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  1. 1

    Advances in Usability and User Experience Proceedings of the AHFE 2017 International Conference on Usability and User Experience, July 17-21, 2017, The Westin Bonaventure Hotel, Los Angeles, California, USA /

    Baskı/Yayın Bilgisi 2018
    İçindekiler: “…An investigation of interface parameters to ensure intuitive gaze controlled interactions for multidimensional inputs -- Evolution of user experiences and interfaces for delivering context-aware recommendations to information analysts -- A smarTactile map designed for the visually impaired to improve spatial cognition -- Usability evaluation on learning management system -- Not ready for Industry 4.0: Usability of CAx systems -- User-centered design in the U.S. …”
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    Advances in Usability, User Experience and Assistive Technology Proceedings of the AHFE 2018 International Conferences on Usability & User Experience and Human Factors and Assistive Technology, Held on July 21-25, 2018, in Loews Sapphire Falls Resort at Universal Studios, Orlando, Florida, USA /

    Baskı/Yayın Bilgisi 2019
    İçindekiler: “…Empirical study on the documentation phase in the human-centered design process -- The effects of icon characteristics on search time -- The limited rationale in decision making, impacts on the evaluation of artifacts in the design process -- Usability and design guideline for designing single handle faucet's and handle shape -- Adaptive control elements to improve the HMI of an agricultural tractor -- User skill characteristics analysis by mouse operation log analysis based on algebraic method -- Usability evaluation of self-service laundry system in universities -- Improvement method for business operations using user experience adaptive information sharing terminals -- Research on the model construction of intelligent home product service based on user value.…”
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    Dynamic Products Shaping Information to Engage and Persuade / Yazar: Colombo, Sara

    Baskı/Yayın Bilgisi 2016
    İçindekiler: “…Introduction -- Communicating by products -- Merging digital and physical -- The emerging area of Dynamic Products -- Exploring Dynamic Products by Case Studies -- Exploring Dynamic Products by Design Practice -- Exploring Dynamic Products by User Experience -- Findings -- Conclusions.…”
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    Advances in Ergonomics in Design Proceedings of the AHFE 2016 International Conference on Ergonomics in Design, July 27-31, 2016, Walt Disney World®, Florida, USA /

    Baskı/Yayın Bilgisi 2016
    İçindekiler: “…Virtual Reality Challenges for the Future of Design -- Usability and User Experience in Design -- Human Factors in Design and Management -- Ergonomic Design for Industry and musculoskeletal disorders (MSD's) -- Ergonomics in Clothing and Footwear Design -- User Research in Design -- Information Design -- Assistive Technology in Design -- Innovative Design.…”
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    Advances in Interdisciplinary Practice in Industrial Design Proceedings of the AHFE 2018 International Conference on Interdisciplinary Practice in Industrial Design, July 21-25, 20...

    Baskı/Yayın Bilgisi 2019
    İçindekiler: “…-- Trans-disciplinarity as a core value: The Richmond Institute for Design and Innovation -- Utilizing music education methods and concepts to enhance industrial design education -- Methods and tools for 3D measurement of hands and feet -- Collective creativity for teaching -- Emotional evidence: Influences on happiness from the frequent positive visual exposure -- A study on user cognitive and affective information supporting system development for product design -- Cultivating values: A service platform design for the preschool children -- Emotional elements of user experience on autonomous vehicle.…”
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    Next Generation Intelligent Environments Ambient Adaptive Systems /

    Baskı/Yayın Bilgisi 2016
    İçindekiler: “…A Middleware Architecture for Ambient Adaptive Systems -- Adaptive Networking -- Ontology-based knowledge management in NGAIEs -- Privacy & Trust in Ambient Intelligent Environments -- Novel Approaches to Artefact Adaptation in Ambient Intelligent Environments -- User Interaction Adaptation within Ambient Environments -- User-centered Spoken Dialogue Management -- Artificial Intelligence Planning for Ambient Environments -- From scenarios to "free-play": Evaluating the user's experience of ambient technologies in the home.…”
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    Advances in Human Factors and Systems Interaction Proceedings of the AHFE 2018 International Conference on Human Factors and Systems Interaction, July 21-25, 2018, Loews Sapphire F...

    Baskı/Yayın Bilgisi 2019
    İçindekiler: “…Part I: Applications of Human Factors and System Interactions -- Relationships between cognitive workload and physiological response under reliable and unreliable automation -- Analysis of trust in automation survey instruments using semantic network analysis -- The antecedents of intelligent personal assistants adoption -- Research on comparison experiment of humanized interface design of smart TV based on user experience -- Part II: Human Factors and System Interactions in Complex Systems -- Moving forward with autonomous systems: Ethical dilemmas.…”
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    Advances in Human Factors in Wearable Technologies and Game Design Proceedings of the AHFE 2018 International Conferences on Human Factors and Wearable Technologies, and Human Fact...

    Baskı/Yayın Bilgisi 2019
    İçindekiler: “…The virtual penetrating the physical and the implication for augmented reality head-up displays -- Application of wearable technology for the acquisition of learning motivation in an adaptive e-learning platform -- Using non-invasive wearable sensors to estimate perceived fatigue level in manual material handling tasks -- Determination of cognitive assistance functions for manual assembly systems -- Laboratory experiment on visual attention of pedestrians while using twitter and line with a smartphone on a treadmill -- Impressions and congruency of pictures and voices of characters in "The Idolmaster" -- Enhancing usability and user experience of children learning by playing games.…”
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    Advances in Affective and Pleasurable Design Proceedings of the AHFE 2018 International Conference on Affective and Pleasurable Design, July 21-25, 2018, Loews Sapphire Falls Resor...

    Baskı/Yayın Bilgisi 2019
    İçindekiler: “…Increasing importance of emotion in the connected society -- Shanghai Shikumen cultural and creative product design based on design thinking -- Modeling subjective temperature using physiological index -- On poster design in the subway public space in China based on the regional culture -- Verification of brain activity when watching TV commercials using optical topography -- Improved user experience with emotional design -- Applying intuitive thinking in smart home design based on semantic association -- The impact of design semantic on the user emotional image in the interface design -- Music retrieval and recommendation based on musical tempo.…”
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  10. 10

    Project Management and Engineering Research, 2014 Selected Papers from the 18th International AEIPRO Congress held in Alcañiz, Spain, in 2014 /

    Baskı/Yayın Bilgisi 2016
    İçindekiler: “…Implementation and Evolution of the Critical Chain Method: a Case Study -- A Project Monitoring and Control System Using EVM and Monte Carlo simulation -- National Culture and Planning and Control of Projects in Portugal -- Proposal for a Maturity Model Based on Expert Judgment for Spanish Project Organisations -- Calculating the Carbon Footprint of the Household Urban Planning Land Use -- Work Procedure for Evaluating Conceptual Users' Experiences Using the Multi-method Tool Eye Face -- A Cost Analysis of Electric Vehicle Batteries Second Life -- Conceptual Design of a Small Electrical Appliance with Multiple Uses Following the Design-to-last approach -- Design and Optimization of a Chassis for an Air-assisted Sprayer with Two Fans Using the Finite Element Method.…”
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    Advanced Multimedia and Ubiquitous Engineering MUE/FutureTech 2017 /

    Baskı/Yayın Bilgisi 2017
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    International perspectives on the role of technology in humanizing higher education /

    Baskı/Yayın Bilgisi 2020
    İçindekiler: “…The Perception of Humanness Online Through Video -- Chapter 3: The Role of the Teacher and AI in Education -- Chapter 4: Context-Based Projects: The Possibility of an Optimistic Learning Approach in the Technologically Enabled University -- Chapter 5: The Science and Technology of Educational Interconnectedness -- Part II: Emerging Technologies in Pedagogy -- Chapter 6: Enhancing the Role of the Hellenic Open University as a Lifelong Learning Organisation: Crossing the Rubicon into the E-Learning Era -- Chapter 7: Humanizing User Experience Design Strategies with NEW Technologies: AR, VR, MR, ZOOM, ALLY and AI to Support Student Engagement and Retention in Higher Education -- Chapter 8: Humanization of English Language Teaching through Computer-Assisted Language Learning in Turkish Tertiary Level English Preparatory Classes -- About the Authors -- Name Index -- Subject Index.…”
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    Social Video Content Delivery Yazar: Wang, Zhi, Liu, Jiangchuan, Zhu, Wenwu

    Baskı/Yayın Bilgisi 2016
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    Designing Machine Learning Systems. Yazar: Huyen, Chip

    Baskı/Yayın Bilgisi 2022
    İçindekiler: “…The Human Side of Machine Learning -- User Experience -- Ensuring User Experience Consistency -- Combatting "Mostly Correct" Predictions -- Smooth Failing -- Team Structure -- Cross-functional Teams Collaboration -- End-to-End Data Scientists -- Responsible AI -- Irresponsible AI: Case Studies -- A Framework for Responsible AI -- Summary -- Epilogue -- Index -- About the Author -- Colophon.…”
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    Advances in Human Factors in Wearable Technologies and Game Design Proceedings of the AHFE 2017 International Conference on Advances in Human Factors and Wearable Technologies, Jul...

    Baskı/Yayın Bilgisi 2018
    İçindekiler: “…A wearable flexible sensor network platform for the analysis of different sport movements -- Emotion recognition using physiological signals: Laboratory vs. wearable sensors -- A wearable device supporting multiple touch- and gesture-based languages for the deaf-blind -- A step in the right direction - privacy concerns and perceived sensitivity of fitness trackers -- Development of customized orthotics based on lower-leg anthropometric data and task -- An intelligent pen to assess anxiety levels through pressure sensors and fuzzy logic -- Real-time eye-interaction system developed with eye tracking glasses and motion capture -- Accuracy and efficiency validation of a helmet mounted vibrotactile feedback system for aerodynamic head position during cycling -- The pressure comfort sensation of female's body parts caused by compression garment -- Wearability and user experience through user engagement: The case study of a wearable plurisensorial device -- The implementation of acoustic in the game design-insight from the recently "onmyoji" phenomenon in China -- Game design for students: Teaching as a whole context -- Gaming as a driver for social behavior change for sustainability. .…”
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    Ergonomics in Caring for People Proceedings of the International Conference on Humanizing Work and Work Environment 2015 /

    Baskı/Yayın Bilgisi 2018
    İçindekiler: “….- Chapter 23: Ergonomic Intervention for Manual Harvesting in Agriculture: A Review -- Chapter 24: Skin-Bed Interface Pressure on Standard Hospital Mattress for Sitting, Prone and Supine Posture in Healthy Adults -- Chapter 25: Designing a Continuously Variable Transmission Mechanism for Economy Cars in India -- Chapter 26: A Brief Procedure for Ergonomic Design of Hand tool for Small Scale Industries -- Chapter 27: Designing Washroom for Wheelchair Users in Vocational Training Schools -- Chapter 28: Intra and Inter Reliability of Cervical Goniometer Used to Measure Cervical Range of Motion in Young Adults.- PART VI: User Experience.- Chapter 29: Number Plate Design for Bicycles: An Approach from Aesthetic and Ergonomic Perspective -- Chapter 30: Anthropomorphic Televisions are more Attractive: The Effect of Novelty -- Chapter 31: Identification of Aesthetically Favorable Interface Attributes for Better User Experience of Social Networking Application -- Chapter 32: Exploring Embedded Intelligence as a means of Minimizing Cognitive Load of Students in Electronics Engineering Instructional Laboratory Sessions -- Chapter 33: Product User Interfaces: A Study for the Meaning and Usability of Graphical User Interfaces in Indian Context -- Chapter 34: Effect of Baby-Like Product Personality on Visually Perceived Pleasure: A Case Study on Coffee Makers -- Chapter 35: Quantitative Probabilistic Widgets' as a method to improve Usability Performance of Data Entry Tasks.- PART VII: Cognitive Ergonomics.- Chapter 36: An Eye-Free Android Application for Visually Impaired Users -- Chapter 37: Meditation as a Countermeasure to Reduce Cognitive Decline during total Sleep Deprivation -- Chapter 38: Effects of Bharatnatyam Dancing on the Cognitive Ability of Adult Bengalee Females -- Chapter 39: A Cognitive Approach to Design of Habitats in Extraterrestrial Environments: Review of Literature -- Chapter 40: Mental Fatigue Quantification by Physiological and Neurophysiological Techniques: An Overview -- Chapter 41: Role of Language in Transfer of Tacit Knowledge: Case Study of Bamboo Crafts Making industries in North East India -- Chapter 42: Study of Visual Ergonomic Issues in Title Design in Popular Hindi Cinema Posters -- Chapter 43: Research in Driver-Vehicle Interaction: Indian Scenario.…”
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