Arama Sonuçları - "video game"

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  1. 1

    Games in everyday life : for play / Yazar: Hulsey, Nathan

    Baskı/Yayın Bilgisi 2019
    Konular: “…Video games Social aspects.…”
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  2. 2

    Video games, crime and next-gen deviance : reorienting the debate /

    Baskı/Yayın Bilgisi 2020
    Konular: “…Video games Social aspects.…”
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  3. 3

    Gaming and the virtual sublime : rhetoric, awe, fear, and death in contemporary video games / Yazar: Spokes, Matthew

    Baskı/Yayın Bilgisi 2020
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  4. 4

    Interactive Mobile Communication Technologies and Learning Proceedings of the 11th IMCL Conference /

    Baskı/Yayın Bilgisi 2018
    İçindekiler: “…Towards The Use Of Cognitive Radio To Solve Cellular Network Challenges -- Designing An Augmented Reality Smartphone Application For The Enhancement Of Asthma Care Education -- The Impact of Background Music on an Active Video Game -- Teacher-oriented data services for Learning Analytics -- Improvement of Student Achievement via VR Technology -- Contextualisation of ELearning Systems in Higher Education Institutions -- An attempt for critical categorization of Android Applications available for the Greek Kindergarten.…”
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  5. 5

    Handbook of Digital Games and Entertainment Technologies

    Baskı/Yayın Bilgisi 2017
    İçindekiler: “…Monte-Carlo Tree Search in Board Games -- Action Games -- Motor Imagery -- and Control Strategies: Toward a Multi-button Controller -- Hand Gesture Interface for Entertainment Games -- Interactive Storytelling Paradigms and Representations: A Humanities-based Perspective -- Video Gaming on Ad Hoc Networks: Challenges and Solutions -- Serious games and their application in creating corporate identity -- Interface-Centric Art Games -- Design and Development of Playful Robotic Interfaces for Affective Telepresence -- Interactive Digital Narratives for iTV and Online Video -- Addiction and Entertainment Products -- Ethics -- Privacy and Trust in Serious Games.…”
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  6. 6

    Media and power in international contexts : perspectives on agency and identity /

    Baskı/Yayın Bilgisi 2018
    İçindekiler: “…Prelims -- Media and power in international contexts: perspectives on agency and identity -- Section I Media, power, and agency -- Chapter 1 Power and representation: activist standing in broadcast news, 19702012 -- Chapter 2 Learning from a "teachable moment": the Henry Louis Gates arrest as media spectacle and theorizing colorblind racism -- Chapter 3 Economically challenged but academically focused: the low-income Chinese immigrant families' acculturation, parental involvement, and parental mediation -- Chapter 4 The globalization of Facebook: Facebook's penetration in developed and developing countries -- Section II Media, power, and identity -- Chapter 5 Hybridizing national identity: reflections on the media consumption of middle-class catholic women in urban India -- Chapter 6 Reading a complex Latina stereotype: an analysis of Modern Family's Gloria Pritchett, intersectionality, and audiences -- Chapter 7 Manifestations and contestations of hegemony in video gaming by immigrant youth in Norway -- Index.…”
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  7. 7

    New Knowledge in Information Systems and Technologies Volume 2 /

    Baskı/Yayın Bilgisi 2019
    İçindekiler: “…Multi-Agent Neural Reinforcement-Learning System with Communication -- Technological Architecture based on Internet of Things to Monitor the Journeys of Artisanal Fishing -- Gesture Based Alternative To Control Recreational UAV -- Automatic Generation of a Sub-optimal Agent Population with Learning -- App Nutrition Label -- Yet Another Virtual Butler to Bridge the Gap Between Users and Ambient Assisted Living -- Usage of HTTPS by Municipal Websites in Portugal -- Cybersecurity Threats Analysis for Airports -- Player Engagement Enhancement with Video Games -- Web-Based Executive Dashboard -- Standardization Issues for the Internet of Things -- An Efficient Sybil Attack Detection for Internet of Things -- Flow Monitoring System for IoT Networks -- Real Time Fuzzy Based Traffic Flow Estimation & Analysis -- Optimized Community Detection in Social Networks -- Usability Evaluation of a Virtual Assistive Companion -- Privacy Preserving kNN Spatial Query with Voronoi Neighbors -- Analysis of Authentication Failures in the Enterprise.…”
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  8. 8

    Critical perspectives on addiction

    Baskı/Yayın Bilgisi 2012
    İçindekiler: “…Potter -- Into the light : evangelical rehab and the seduction of new life / Teresa Gowan, Jack Atmore -- Making addicts of the fat : obesity, psychiatry and the 'fatties anonymous' model of self-help weight loss in the post-war United States / Jessica Parr, Nicolas Rasmussen -- 'I just couldn't keep it in control anymore' : weight loss surgery, food addiction, and anti-fat stigma / Zoë Meleo-Erwin -- Video game addiction : user perspectives / Luther Elliott, Geoffrey Ream, Elizabeth McGinsky.…”
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  9. 9

    Communication and information technologies annual

    Baskı/Yayın Bilgisi 2014
    İçindekiler: “….] -- Play to pay? : Adolescent video game play & STEM choice / Amanda J. Turner -- Should I text or should I call? …”
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  10. 10

    Automation 2017 Innovations in Automation, Robotics and Measurement Techniques /

    Baskı/Yayın Bilgisi 2017
    İçindekiler: “…Simulation Results of Velocity Fractional-Order PI Controller of a Servo Drive -- An accuracy estimation for a non-integer order, discrete, state space model of heat transfer process -- Dynamic model and simulation of electro-hydraulic proportional valve -- CIE-DataGlove, a Multi-IMU System for Hand Posture Tracking -- Data-driven Video Game Agent Pathfinding -- The Development of PIAP Fenix Mobile Robot -- Calibration of Scanning Electron Microscope with Improved Model of the Silicon Relief Measure -- Gravimeters of Aviation Gravimetric System: Сlassification, Comparative Analysis, Prospects -- Test Stand for Matteucci Effect Measurements -- Utilization of Deep Reinforcement Learning for saccadic-based object visual search -- Review of 3D Objects Segmentation Methods.…”
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  11. 11

    Transforming learning environments strategies to shape the next generation /

    Baskı/Yayın Bilgisi 2012
    İçindekiler: “…Bishop -- 'This I believe' : addressing cultural competency with the digital narratives of middle grades English language learners / Cynthia Reyes -- From Pong to PS3 : how video games enhance our capacity to learn and build community / Laurie M. …”
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  12. 12

    School shootings mediatized violence in a global age /

    Baskı/Yayın Bilgisi 2012
    İçindekiler: “…School shootings and cultivation analysis : on confrontational media rhetoric and the history of research on the politics of media violence / Andy Ruddock -- Media dynamics in school shootings : a socialization theory perspective / Nils Böckler, Thorsten Seeger, Peter Sitzer -- A futile game : on the prevalence and causes of misguided speculation about the role of violent video games in mass school shootings / Christopher J. …”
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  13. 13

    Computational Intelligence International Joint Conference, IJCCI 2015 Lisbon, Portugal, November 12-14, 2015, Revised Selected Papers /

    Baskı/Yayın Bilgisi 2017
    İçindekiler: “…AI Researchers, Video Games are Your Friends! -- On Routine Evolution of New Replicating Structures in Cellular Automata -- Application of Adaptive Differential Evolution for Model Identification in Furnace Optimized Control System -- Multi-Strategy Genetic Algorithm for Multimodal Optimization -- GPGPU Vs Multiprocessor SPSO Implementations to Solve Electromagnetic Optimization Problems -- Multi-Robot Cooperative Tasks using Combined Nature-Inspired Techniques -- GEML: Evolutionary Unsupervised and Semi-Supervised Learning of Multi-class Classification with Grammatical Evolution -- For Sale or Wanted: Directed Crossover in Adjudicated Space -- Design of an Autonomous Intelligent Demand-Side Management System by using Electric Vehicles as Mobile Energy Storage Units by Means of Evolutionary -- Particle Convergence Time in the PSO Model with Inertia Weight -- A Modified Fuzzy Lee-Carter Method for Modeling Human Mortality -- Synchronization of Uncertain Chaotic Systems using Generalized Predictive Control based on Fuzzy PID Controllers -- An Order Hyperresolution Calculus for Gödel Logic with Truth Constants and Equality, Strict Order, Delta -- Using Evidence Theory in Land Cover Change Prediction to Model Imperfection Propagation with Correlated Inputs Parameters -- Choosing Suitable Similarity Measures to Compare Intuitionistic Fuzzy Sets that Represent Experience-Based Evaluation Sets -- Bayesian Logistic Regression using Vectorial Centroid for Interval Type-2 Fuzzy Sets -- A Comparison of Learning Rules for Mixed Order Hyper Networks -- Pedestrian Action Prediction using Static Image Feature -- Gaussian Nonlinear Line Attractor for Learning Multidimensional Data -- Mining Significant Frequent Patterns in Parallel Episodes with a Graded Notion of Synchrony and Selective Participation -- A Heteroassociative Learning Model Robust to Interference -- AnExtended Q Learning System with Emotion State to Make Up an Agent with Individuality -- Inedited SVM Application to Automatically Tracking and Recognizing Arm-and-Hand Visual Signals to Aircraft -- Learning-Based Distance Evaluation in robots' vision: A Comparison of ANFIS, MLP, SVR and Bilinear Interpolation Models.…”
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  14. 14

    Image Processing and Communications Challenges 10 10th International Conference, IP&C'2018 Bydgoszcz, Poland, November 2018, Proceedings /

    Baskı/Yayın Bilgisi 2019
    İçindekiler: “…10 years of IP&C -- Development of a mobile robot prototype based on an embedded system for mapping -- Using Stereo-photogrammetry for Interiors Reconstruction in 3D Game Development -- Integration of Linear SVM Classiffiers in Geometric Space Using the Median -- Reliability of Local Ground Truth Data for Image Quality Metric Assessment -- Video Processing and Analysis for Endoscopy-Based Internal Pipeline Inspection -- The in influence of object re ning in digital pathology -- Football players pose estimation -- Text entry by rotary head movements -- Comparison of using particle filters and flow graphs as behavior model containers in re-identification method applicable for multi-camera surveillance system -- Large LED Displays Panel Control using Splitted PWM -- Air-Gap Data Transmission using Backlight Modulation of Screen -- Using Di erent Information Channels for A ect-aware Video Games - a Case Study -- Fast Adaptive Binarization with Background Estimation for Non-Uniformly Lightened DocumentImages -- Automatic Colour Independent Quality Evaluation of 3D Printed Flat Surfaces Based on CLAHE and Hough Transform -- Using Segmentation Priors to Improve the Video Surveillance Person Re-identi cation Accuracy,-Half Profile Face Image Clustering Based on Feature Points -- Software Define Automatization of Virtual Local Area Network Load Balancing in Virtual Environment,-Modified TEEN protocol in Wireless Sensor Network Using KNN Algorithm,-The criteria for IoT architecture development -- The Problem of Sharing IoT Services Within One Smart Home Infrastructure -- Monitoring fire brigade IoT monitoring tool,-Sparse Autoencoders For Unsupervised Net ow Data Classification -- Nework self-healing,-The rough set analysis for malicious web campaigns identification -- Assessing usefulness of blacklists without the ground truth -- Switching network protocols to improve communication performance in public clouds -- Interference-Aware Virtual Machine Placement: A Survey -- System architecture for real-time comparison of audio streams for broadcast supervision.…”
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  15. 15

    Information Technology - New Generations 15th International Conference on Information Technology /

    Baskı/Yayın Bilgisi 2018
    İçindekiler: “…Part I Cybersecurity -- Safeguarding Personal Health Information: Case Study -- Cybersecurity as People Powered Perpetual Innovation -- Performance Study of the Impact of Security on 802.11ac Networks -- Training Neural Tensor Networks with the Never Ending Language Learner -- PERIA-Framework: A Prediction Extension Revision Image Annotation Framework -- The Modern State and the Further Development Prospects of Information Security in the Republic of Kazakhstan -- Evaluating Cyber Threats to the United Kingdom's National Health Service (NHS) Spine Network -- A Virtual Animated Commentator Architecture for Cybersecurity Competitions -- Malicious Software Classification using VGG16 Deep Neural Network's Bottleneck Features -- Cybersecurity Vulnerabilities Assessment (A Systematic Review Approach) -- A Self Proxy Signature Scheme over NTRU Lattices -- Towards an Ontology of Security Assessment: a core model proposal -- Integration of Mobile Forensic Tool Capabilities -- Deep Packet Inspection: A Key Issue for Network Security -- What Petya/NotPetya Ransomware is and What its Remidiations are -- Analysis of Security Vulnerability and Analytics of Internet of Things (IOT) Platform -- New Techniques for Public Key Encryption with Sender Recovery -- Cloud Intrusion Detection and Prevention system for M-voting application in South Africa -- Protecting Personal Data with Blockchain Technology -- The Role of CAE-CDE in Cybersecurity Education for Workforce Development -- Software Optimizations for DES -- Part II Networking and Wireless Communications -- Design and Development of VXLAN based Cloud Overlay Network Monitoring System and Environment -- End to End Delay Analysis in a Two Tier Cluster Hierarchical Wireless Sensor Networks -- Tools to Support SMEs to Migrate to the Cloud: Opportunities and Challenges -- A Dual canister medicine IoT Dispenser -- Local Clock Synchronization without Transmission Delay Estimation of Control Messages in Wireless Sensor Networks -- Denial of service attacks inwireless sensor networks with proposed countermeasures -- Part III Education and Technology -- Internet-Based Education: A New Milestone for Formal Language and Automata Courses -- Teaching Communication Management in Software Projects through Serious Educational Games -- Gamification applied in the teaching of agile Scrum methodology -- An Experience of Using a Board Serious Virtual Game for Teaching the SCRUM Framework -- Part IV Agile Software Testing and Development -- Teaching Scrum by Doing Scrum in Internships in South Africa to Prepare Interns for Agile Projects -- Alignment of Requirements and Testing in Agile: an Industrial Experience -- Health Care Information Systems: A Crisis Approach -- Using Correct-by-Construction Software Agile Development -- Service-Centered Operation Methodology (MOCA) application supported by computer science to improve continuously care quality in public services -- Improving Agile Software Development with Domain Ontologies -- A Stratified Sampling Algorithmfor Artificial Neural Networks -- Part V Data Mining/Machine Learning -- Mining ENADE Data from the Ulbra Network Institution -- Fault diagnostic of variance shifts in clinical monitoring using an Artificial Neural Network Input Gain Measurement Approximation (ANNIGMA) -- Investigating Attribute Assessment for Credit Granting on a Brazilian Retail Enterprise -- Cross-language approach for sentiment classification in Brazilian Portuguese with ConvNets -- Thematic Spatiotemporal Association Rules to Track the Evolving of Visual Features and their Meaning in Satellite Image Time Series -- DeRis: Information system supporting the prediction of default risk in companies -- Taking a Steppe towards optimizing Note-Taking Software by creation of a Note Classification Algorithm -- Pattern Recognition for Time Series Forecasting: A Case Study of a Helicopter's Flight Dynamics -- A model for hour-wise prediction of mobile device energy availability -- Enhancing Lipstick Try-On with Augmented Reality and Color Prediction Model -- A Traffic Light Recognition Device -- An Approach to Prepare Data to Feed Visual Metaphors in a Multiple View Interactive Environment -- Reproducible Research in Document Analysis and Recognition -- Music Genre Classification using Data Mining and Machine Learning -- Improving word representations using Paraphrase dataset -- A Initial Experimental Evaluation of the NeuroMessenger: A Collaborative Tool to Improve the Empathy of Text Interactions -- Dual Long Short-Term Memory Networks for Sub-Character Representation Learning -- Business Intelligence Dashboard Application for Insurance Cross Selling -- Speech Features Analysis for Tone Language Speaker Discrimination Systems -- Selection of Transformations of Continuous Predictors in Logistic Regression -- Part VI Software Engineering -- A Generic Approach to Efficiently Parallelize Legacy Sequential Software -- Clustering and Combinatorial Methods for Test Suite Prioritization of GUI and Web Applications -- A Timed Petri NetModel to Specify Scenarios of Video Games -- Survey of Biometric Techniques for Automotive Applications -- A Survey on adoption Good Practices for ICT Governance at Enhanced Organizations -- Budget and User Feedback Control Strategy-based PRMS Scenario Web Application -- A Controlled Natural Language Editor for Semantic of Business Vocabulary and Rules -- An Approach Based on Possibilistic WorkFlow Nets to Model Multiplayer Video Games -- A Requirements Engineering-based Approach for evaluating Security Requirements Engineering Methodologies -- Increasing the prediction quality of software defective modules with automatic feature engineering -- Part VII High Performance Computing Architectures -- NSF Noyce Recruitment and Mentorship -- Mining Associations between Two Categories using Unstructured Text Data in Cloud -- A Note on Computational Science Curriculum -- Development of a Local Cloud-Based Bioinformatics Architecture -- Part VIII Computer Vision, Image Processing/Analysis -- AComputer Vision Based Algorithm for Obstacle Avoidance -- The ST-Vis tool for SpatioTemporal Visualization -- Detection of early gastric cancer from endoscopic images using Wavelet Transform Modulus Maxima -- Detection method of early esophageal cancer from endoscopic image using dyadic wavelet transform and four-layer neural network -- Study of Specific Location of Exhaustive Matching in Order to Improve the Optical Flow Estimation -- Solarpowered UAV Platform System: a Case Study for Ground Change Detection in BRIC Countries -- Part IX Health, Bioinformatics, Pattern Detection and Optimization -- Benefits of Establishing Makerspaces in Distributed Development Environment -- Semantic Description of Healthcare Devices to Enable Data Integration -- Applying transfer learning to QSAR regression models -- Investigating the Recognition of Non-Articulatory Sounds by using Statistical Tests and Support Vector Machine -- A Complete Diabetes Management and Care System -- On the use of van der PauwTechnique to Monitor Skin Burning in Patients Undergoing Interferential Current Therapy (IFC) with Extension to Other E-Stim Monitoring -- Part X Potpourri -- Smart Lighting Controlling System: Case Study of Yarmouk University Museum -- Incremental Topology Generated for ANN A Case Study on a Helicopter's Flight Simulation -- Degree Aware Triangulation of Annular Regions -- Heuristic Approaches for the Open-Shop Scheduling Problem -- Continuous State Power-down Systems for Renewable Energy Management -- Extracting Timing Models from Component-based Multi-criticality Vehicular Embedded Systems -- Part XI Short Papers -- Customer services management and satisfaction of Internet-related banking of First National Bank -- BIG IoT - Interconnecting IoT Platforms from different domains - First success story -- Cross-Cultural Perspective of E-Commerce -- Website Usability Requirements: Through the Lens of Individual's Perception -- Methods of Ensuring the Reliability and Fault Tolerance of Information Systems -- Applying a Method for Credit Limit Reviews in a Brazilian Retail Enterprise -- Application of an Effective Methodology for Analysis of Fragility and Its Components in the Elderly -- A Classifier Evaluation for Payments' Default Predictions in a Brazilian Retail Company -- Confidentiality, Integrity & Availability in Electronic Health Records:An Integrative Review -- Operating System Security Management and…”
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  16. 16

    Technology and youth growing up in a digital world /

    Baskı/Yayın Bilgisi 2015
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  17. 17

    Gender and contemporary horror in comics, games and transmedia / Yazar: Shail, Robert, Holland, Samantha, Gerrard, Steven

    Baskı/Yayın Bilgisi 2019
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  18. 18