Search Results - (( complete game ) OR ((( complete same ) OR ( complete some ))))*

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  1. 1

    Quantum Game Simulation by Alonso-Sanz, Ramon

    Published 2019
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  2. 2

    Santiago Calatrava : The complete works / by Tzonis, Alexander

    Published 2007
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  3. 3

    Handbook of Digital Games and Entertainment Technologies

    Published 2017
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    Paradigms of combinatorial optimization /

    Published 2014
    Table of Contents: “…4.2. Games of no chance: the simple cases4.3. The case of complex no chance games; 4.3.1. …”
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  7. 7

    Green Photonics and Electronics

    Published 2017
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    Feedback in Analog Circuits by Ochoa, Agustin

    Published 2016
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    Distributed Autonomous Robotic Systems The 12th International Symposium /

    Published 2016
    Table of Contents: “…Distributed Online Patrolling with Multi-Agent Teams of Sentinels and Searchers -- Human-Robot Collaborative Topological Exploration for Search and Rescue Applications -- A Repartitioning Algorithm to Guarantee Complete, Non-overlapping Planar Coverage with Multiple Robots -- On Combining Multi-Robot Coverage and Reciprocal Collision Avoidance -- Distributed Safe Deployment of Networked Robots -- MarSim, a simulation of the MarsuBots fleet using NetLogo -- Scalable Cooperative Localization with Minimal Sensor Configuration -- Towards Cooperative Localization in Robotic Swarms -- MOARSLAM: Multiple Operator Augmented RSLAM -- Multi-Robot Manipulation without Communication -- Distributed Path Planning for Collective Transport Using Homogeneous Multi-Robot Systems -- Collective Construction of Dynamics Equilibrium Structure through the Interaction of Simple Robots with Semi-active Blocks -- Cooperative Lifting and Transport by a Group of Mobile Robots -- A Response Threshold Sigmoid Function Model forSwarm Robot Collaboration -- Potential Game-Theoretic Analysis of a Market-Based Decentralized Task Allocation Algorithm -- The Hybrid Information and Plan Consensus Algorithm with Imperfect Situational Awareness -- Adaptive Leader-Follower Formation in Cluttered Environment using Dynamic Target Reconfiguration -- A Graph-Based Formation Algorithm for Odor Plume Tracing -- Multi-agent Visibility Based Target Tracking Game -- Glider CT: Analysis and Experimental -- Validation -- Path Planning for Multi-Agent Jellyfish Removal Robot System JEROS and Experimental Tests -- Motion Planning of Multiple Mobile Robots based on Artificial Potential for Human Behavior and Robot Congestion -- DisCoF: Cooperative Pathfinding in Distributed Systems with Limited Sensing and Communication Range -- Decentralized Multi-Agent Path Selection Using Minimal Information -- Scalable Formation Control of Multi-Robot Chain Networks using a PDE Abstraction -- Decoupled formal synthesis for almost separable systems with temporal logic specifications -- Knowledge Co-creation Framework: Novel Transfer Learning Method in Heterogeneous Multi-agent Systems -- Distributed Communication and Localization Algorithms for Homogeneous Robotic Swarm -- Distributed Co-Optimisation of Throughput for Large-scale Mobile Sensor Networks -- Detection and Notification of Failures in Distributed Component-Based Robot Applications using Blackboard Architecture -- Coordination of Modular Robots by means of Topology Discovery and Leader Election: Improvement of the Locomotion Case -- Muscle Synergy Analysis of Human Standing-up Motion Using Forward Dynamic Simulation with Four Body Segment Model.…”
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    Sedimentation Process and Design of Settling Systems by De, Alak

    Published 2017
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