Arama Sonuçları - immanuel (kant OR (want OR wang))
Önerilen Konular
Önerilen Konular
- Ethics 2
- 1800'den önceki çalışmalar 1
- Aesthetics 1
- Ahlak 1
- Artificial Intelligence 1
- Artificial intelligence 1
- Cognitive Psychology 1
- Cognitive psychology 1
- Early works to 1800 1
- Engineering Design 1
- Engineering design 1
- Estetik 1
- Etik 1
- Felsefe 1
- Hüküm (Mantık) 1
- Judgment (Logic) 1
- Philosophy 1
- Religion 1
- Teleology 1
- Teleoloji 1
Şunu mu demek istediniz:
- immanuel »
-
1
Tanrı - ahlak ilişkisi /
Baskı/Yayın Bilgisi Türkiye Diyanet Vakfı, 1991.Konular: “…Kant, Immanuel, 1724-1804 Ethics. 4554…”
Kitap -
2
-
3
-
4
Design Computing and Cognition '18
Baskı/Yayın Bilgisi Springer International Publishing : Imprint: Springer, 2019.İçindekiler: “…Preface -- List of Reviewers -- NEW DESIGN METHODS:Towards the Rapid Design of Engineered Systems Through Deep Neural Networks, by Christopher McComb -- Deep Componentbased Neural Network Energy Modelling for Early Design Stage Prediction, by Sundaravelpandian Singaravel and Philipp Geyer -- Unsuccessful External Search: Using Neuroimaging to Understand Fruitless Periods of Design Ideation Involving Inspirational Stimuli, by Kosa GoucherLambert, Jarrod Moss and Jonathan Cagan -- Designing With and For the Crowd: A Cognitive Study of Design Processes in NatureNet, by Stephen MacNeil, Sarah Abdellahi, Mary Lou Maher, Jin Goog Kim, Mohammad Mahzoon and Kazjon Grace -- A Comparison of Tree Search Method for Graph Topology Design Problems, by Ada Rhodes Short, Bryony Dupont and Matt Campbell -- DESIGN COGNITION - DESIGN APPROACHES: Externalizing Co-Design Cognition through Immersive Retrospection, byTomás Dorta, Emmanuel Beaudry Marchand and Davide Pierini -- Demystifying the Creative Qualities ofEvolving Actions in Design Reasoning Processes, by Tamir ElKhouly -- The Effect of Tangible Interaction on Spatial Design Tasks, by Jingoog Kim, Mary Maher and Lina Lee -- Sidebyside HumanComputer Design using a Tangible User Interface, by Matt Law, Nikhil Dhawan, Hyunseung Bang, SoYeon Yoon, Daniel Selva and Guy Hoffman -- DESIGN SYNTHESIS: Utility of Evolutionary Design in Architectural Form Finding: An Investigation into Constraint Handling Strategies, by Likai Wang, Patrick Janssen and Guohua Ji -- Exploring the Feature Space to Aid Learning in Design Space Exploration, by Hyunseung Bang, Lily Shi, SoYeon Yoon, Guy Hoffman and Daniel Selva -- Redefining Supports: Extending Mass Customization with Digital Tools for Collaborative Residential Design, by Tian Tian Lo, Basem Eid Mohamed and Marc Aurel Schnabel -- Voxel Synthesis for Generative Design, by Matvey Khokhlov, Immanuel Koh and Jeffrey Huang -- DESIGN THEORY: Model based abduction in designs, by Lauri Koskela and Ehud Kroll -- Ekphrasis as a Basis for a Framework for Creative Design Processes, by Udo Kannengiesser and John Gero -- Notes for an Improvisational Specification of Design Spaces, by Alexandros Charidis -- Design of Transfer Reinforcement Learning Mechanisms for Autonomous Collision Avoidance, by Xiongqing Liu and Yan Jin -- DESIGN COGNITION - DESIGN BEHAVIORS: Building a Social-Cognitive Framework for Design: Personality and Design Self-Efficacy Effects on Pro-Design Behaviors, by Hristina Milojevic and Yan Jin -- Cognitive Style and Field Knowledge in Complex Design Problem Solving: A Comparative Case Study of Decision Support Systems, by Yuan Ling Zi Shi, Hyunseung Bang, Guy Hoffman, Daniel Selva and SoYeon Yoon -- What Do Experienced Practitioners Discuss When Designing Product/Service Systems?…”
Full-text access
e-Kitap