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Games-To-Teach or Games-To-Learn Unlocking the Power of Digital Game-Based Learning Through Performance /
The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning t...
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Corporate Author: | |
Format: | e-Book |
Language: | English |
Published: |
Singapore :
Springer Nature Singapore : Imprint: Springer,
2016.
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Edition: | 1st ed. 2016. |
Series: | Gaming Media and Social Effects,
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Subjects: | |
Online Access: | Full-text access View in OPAC |
Internet
Full-text accessView in OPAC
Merkez Kütüphane
Copy | UnknownBarcode |
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